![]() ![]() When you pick it back up this is obviously what you're holding. Hold your Switch weapon button to drop your weapon on the floor.It's important to know what you're holding so here are a few ways to figure out which weapon you're holding: If you don't do this, you can be set back incredibly far when you die.īecause of the Blind skull, you can't see which weapon you have out. On LASO it means you should focus on killing the last enemy of every encounter with a melee attack to ensure you have full shields. Normally this wouldn't be noticeable, because your shields would recharge automatically. In Halo Infinite, it currently seems to be impossible to get a checkpoint when your energy shields are not fully charged. I pointed out earlier that you will mostly have regular checkpoints. Effectively you're only dealing with 6 Skulls that actually make it harder than Legendary. Cowbell is used to your advantage, Grunt Birthday Party and IWHBYD also do not really affect gameplay, and Fog is completely irrelevant because of Blind. In this game, it does mean that the Famine skull is irrelevant. You might have noticed that Famine and Bandana are very contradictory: Half ammo, but infinite ammo? In other Halo games, Bandana was not required/allowed in LASO. Bandana: Infinite Ammo, grenades, and no equipment cooldown.IWHBYD: Rare dialogue becomes common and vice versa.Grunt Birthday Party: Grunt headshot causes explosions of confetti (does not do any damage).Cowbell: Acceleration caused by explosions is significantly increased.Blind: No HUD (Nothing at all, no weapon, ammo counter, crosshair, health/shields, objective markers.). ![]() Mythic: Increases health of all enemies.Thunderstorm: Upgrades the rank of most enemies.Famine: Weapons dropped by enemies only have HALF the ammunition they normally would. ![]()
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